WASTED Modding Documentation
1
ModdingDocumentation
Here is a list of all documented class members with links to the class documentation for each member:
- a -
addedConditionEffects :
ExplodeAction
affectAttacker :
OnTakeDamageEvent
affectOwner :
ExplodeAction
affectSelf :
OnTakeDamageEvent
affectVictim :
EnemyHurtEvent
,
EnemyKilledEvent
ammo :
Weapon
ammoConversionRate :
Weapon
ammoExpendRate :
Weapon
attributeEffects :
BaseEquipment
attributeExpression :
BuffAttribute
attributeName :
BuffAttribute
automatic :
Weapon
- b -
buff :
BuffAddAction
,
BuffAddedEvent
,
BuffRemoveAction
- c -
category :
BaseItem
characterAnimationSuffix :
Weapon
chargeAnimation :
Weapon
chargeShots :
Weapon
clip :
PlaySoundAction
conditionEffects :
BaseEquipment
conditionName :
Condition
contextTags :
BaseEquipment
,
ExplodeAction
,
ModifyHealthAction
Create() :
BuffAttribute
,
DungeonSpawnWeight
currentAmmo :
Weapon
- d -
damageAmountVariable :
OnTakeDamageEvent
damageClass :
ModifyHealthAction
damageExpression :
ExplodeAction
defaultItemLevel :
BaseItem
defaultItemWeight :
BaseItem
dontScaleWeightWithRoomDifficulty :
BaseItem
dungeonSpawnWeights :
BaseItem
duration :
BlurAction
- e -
emptyFireSound :
Weapon
enemyBurstCount :
Weapon
enemyBurstCountMax :
Weapon
equipSlot :
BaseEquipment
explosionClass :
ExplodeAction
expression :
ModifyHealthAction
,
ModifyItemAction
,
TimerConditionEvent
- f -
fireAtStart :
TimerConditionEvent
firstPersonWeaponAnimationPrefab :
Weapon
firstPersonWeaponModelPrefab :
Weapon
forceExpression :
ExplodeAction
- h -
handleHeals :
OnTakeDamageEvent
- i -
isKillSource :
ModifyHealthAction
isMultiplicative :
BuffAttribute
isUnique :
BaseItem
item :
ModifyItemAction
itemDescription :
BaseItem
itemFlavorText :
BaseItem
itemLevel :
DungeonSpawnWeight
itemModel :
BaseItem
itemName :
BaseItem
itemTags :
BaseItem
itemWeight :
DungeonSpawnWeight
- k -
killName :
ModifyHealthAction
- l -
lastBulletSound :
Weapon
- m -
magazineSize :
Weapon
maxEffectiveDistance :
Weapon
maxLootAmount :
BaseItem
minEffectiveDistance :
Weapon
minLootAmount :
BaseItem
moveSound :
BaseItem
muzzleFlash :
Weapon
- n -
newCondition :
ConditionAddAction
- o -
onlyFireInRange :
Weapon
onlyIfStackAvailable :
ModifyItemAction
- p -
playFromCharacter :
PlaySoundAction
pooled :
BaseItem
price :
BaseItem
primaryFireBase :
Weapon
primaryTimerCondition :
Condition
- r -
radiusExpression :
ExplodeAction
Register() :
BaseItem
,
Condition
removeAllStacks :
BuffRemoveAction
repeating :
TimerConditionEvent
replacementTextures :
Weapon
requiredAttackerTags :
OnTakeDamageEvent
requiredDamageTags :
OnTakeDamageEvent
requiredDungeonTagSets :
DungeonSpawnWeight
requiredItemTags :
ItemUsedEvent
requiredKeys :
BaseItem
requiredStacks :
BuffAddedEvent
requiredTag :
ContextTagsResetEvent
requiredTags :
BuffAttribute
,
EnemyHurtEvent
,
EnemyKilledEvent
- s -
stackCapacity :
BaseItem
stackType :
Condition
- t -
targetCondition :
ExpireCondition
targetSelf :
BuffAddAction
,
BuffRemoveAction
,
ConditionAddAction
,
ExplodeAction
,
ModifyHealthAction
,
ModifyItemAction
,
PlaySoundAction
text :
ShowTextAction
- u -
unaimAfterFire :
Weapon
usageRestrictions :
BaseItem
useSound :
BaseItem
- w -
weaponModelPrefab :
Weapon
Generated by
1.8.12